
Tavern Keeper
TAVERN KEEPER
Establish your legacy.
You run a tavern at the crossroads of the kingdom. The heroes drink here. So do the monsters.
Locals arrive with tales of missing cats and haunted wells. Necromancers recruit from your bar stools. The zombified farmer still comes in on Thursdays, out of habit. Your cook is a Mummy (you want those fries wrapped or unwrapped?)
There are two starting options:
- The Inheritance: Mad Uncle Bernard's deeds, a crumbling tavern, and a spirit guide.
- The Frontier: Your savings, a kingdom map, and a choice of location that will define everything that follows.

Each shift closes with an AI-generated Morning Gazette. The Spirit Mirror will answer questions if the veil is thin. And when an angry customer finally comes for you, there will be an obituary. There is always an obituary.
But keep the place clean and stocked, hire the right staff, and keep a weathered eye out for trouble - the right kind of Tavern Keeper can become the maker of legends.
Built by a non-programmer through AI collaboration. [Read about the process here]
| Published | 23 hours ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Westmind |
| Genre | Strategy |
| Tags | AI Generated, browser, Cozy, Fantasy, Management, Roguelite, Strategy RPG, Tabletop, tavern, vibe-coding |
| Average session | A few seconds |
| Languages | English |
| Accessibility | Subtitles, Interactive tutorial |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |
Development log
- Devlog #1 - What Is This, Exactly?11 hours ago






















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